Showing posts with label mrsdycksclass. Show all posts
Showing posts with label mrsdycksclass. Show all posts

Thursday, May 21, 2015

ISTE2014


This was a truly a trip of a lifetime. This year I was chosen ISTE 2014 Outstanding Teacher. It is wonderful to be honoured for doing what I love everyday and thrilling to see a giant "me" greeting me  to the sounds of jazz as I entered the keynote.






Over the past years I have been lucky to work in a school district where we are encouraged to take risks, think creatively, and find new ways to engage and guide the learning of our students. My conversations with teachers from other countries opened my eyes to the freedom Surrey teachers have to create our own learning spaces and decide how we  build communities of learners in each of our schools. Teachers  value autonomy as we are creative creatures at heart. We are always looking for new ideas, resources and techniques to make each year better than the last.

Technology and art have been my choices to build new lessons, and find ways to encourage my students to take risks and "own" their learning. Technology  turned my students into publishers, directors, researchers, and connected us to the world. At ISTE2014 I made new connections, found new opportunities and exciting new gadgets to recharge and regroup my thoughts. After sifting through all this new information I am eager to start planning for fall. I am looking forward to joining Project Rhino, getting iPad stands, new software and apps to make movies, and to try a whole new venture of game design in Social Studies.  We will continue using our blogs to publish our work, create online portfolios, share and reach out to others.  They will be the anchor and glue that connects everything we do.

I made exciting new discoveries. The iPad stands, animation Create7 and game design programs that I will try this summer and learned about App Smashing. Who knew we were already well on our way  as App Smashers, usng a variety of apps such as Mobile Monet, King Cam. Animoto, Garage band,  iMovie and Book Creator to name a few.   I found some new great additions such as Thinglink to add to our arsenal.  A great find. Now we will be able to add info windows to make our research presentations interactive. 

Can hardly wait to get started.
ISTE RECHARGED ME.




 


Tuesday, May 13, 2014

Its All About The Tech

Many articles, tweets, and posts about integrating technology ttell us that it is not the technology,  but how we use it to change our teaching that matters. I agree,  how use technology within the classroom is important and that it is a tool not an end in itself. We should  use technology in creative and collaborative ways.


However. I think in my classroom its all about the technology.

 We have 5 ipads, and a cart of Macbooks that we can use daily, and the students can BYOD. If we had more we would use more, but it is certainly not essential to have a 1:1 setup. In fact, even when avaliable we usually work in pairs or teams to ensure collaboration, and to promote peer to peer support. I would much rather have 5 iPads all the time than sign out class sets that we share with the school. We use them exclusively for creating: making videos, slide shows, photography, blogging and skyping. We need them to be available at all times because,  just like our other classroom tools, we use them throughout the day. Having our own class iPads means they are always charged; they are always updated; they only contain our apps and content; and they do not get too full. We have them synced through iCloud and they are very manageable with little effort.

Now, back to the all about the technology...

Technology has transformed our classroom. It enables us to reach out to the world through daily blogging, skyping, Youtube and Twitter, We are able to share our learning with others and to participate in other classes' projects, experiments and blogs. It has enabled us to experience first hand sources for research such as the pictures, maps and diary entries within Passageways  and the information from the Government of Canada to become explorers and to blog about our travels.






It enables us to use rich resources such as Discovery learning, or to watch video  clips from credible sources such as the BBC,  NASA, and National Geographic,  to better understand what we are learning  and to produce our own videos and share them with others on Youtube.





Technology has enabled us to publish our learning in our blogs and given new importance to our writing and artwork while providing parents and others a window to our work. We have been able to reach out to others and to share globally through initiatives such as Global Read Aloud and given us choices in how we present our learning. Publishing and sharing has brought us confidence and inspired us as we learn. It has given us purpose, self direction and choice.

Our Class is all about the technology: http://mrsdycksclass.weebly.com/











Wednesday, April 24, 2013

Why I Became An Educator? What Legacy?

 

 

Why did I become an educator??

I was actually going to be a Commercial Artist and worked briefly in the industry. At that time it was a field that few women were working in and an adventure in itself. However, I found that there was very little opportunity to create. I painted huge murals on buildings, trucks, windows, and even created and screened museum exhibits. After a awhile, every street I drove down had some of my work on display and every piece of clothing I owned had paint on it somewhere.  But..I was always producing someone else's creations.

 Next came Computer programming and I enrolled in Computer Science. I took an elective course in education and the rest fell into place.

Opportunities to create abounded. One of the best parts of teaching is being able to create a space where learning is an adventure. Every September is a new beginning. Every year has its own challenges and rewards.  Creating activities and opportunities to challenge and inspire my students and then watching them surpass my them is always rewarding. Every new project we take on inspires new ones.

I enjoy working with children, and each year they become mine, but for me it is the way a classroom takes on a life of its own.


What legacy do I want to leave behind? 

 That is harder. I have never thought of teaching in those terms. I  have always been passionate about integrating technology and have spent many years striving to do so. I want the world to see elementary school students as the powerhouses they are. Too may times we underestimate their abilities. I have heard:  the children are too young to learn how to save their work, or how to logon to their accounts, or that they don't need the computing capacity of older students because they only write short stories. I would like the world to see that these kids are fearless, quick to learn and capable of taking on many of the challenges we assume only much older students can do.

 I would like my teaching legacy to be that I have shown my students, and the world what amazing things they are capable of.  I want them to believe they can do it all. I want to open your eyes and make you understand that too.


Tuesday, February 19, 2013

Blogging: "Play The Whole Game"

Recently, I have been reading interesting articles from MindShift on visions of educational technology and thinking about the new BCEDPLAN's emphasis on digital literacy. The following quote from  Three Competing Visions Of Educational Technology refers to playing the whole game when integrating technology in a meaningful way. As we finish our second school wide write I contemplated what playing the whole game looks like in my class, and in particular as it pertains to writing.

Three competing visions of educational technology. Which is yours?

"Used well, the computer extends the breadth, depth and complexity of potential projects. This in turn affords kids with the opportunity to, in the words of David Perkins, “play the whole game.” Thanks to the computer, children today have the opportunity to be mathematicians, novelists, engineers, composers, geneticists, composers, filmmakers, etc… But, only if our vision of computing is sufficiently imaginative." 
 I have been trying to empower students with the new competencies we are moving to in our quest for digital literacy.  Our iPads and computers are important tools in our daily learning. We use them to create movies, ebooks, and to share our work. We work in partners and teams and collaborate with students in other schools with Skype. Working together to understand, create and solve gives us purpose, guides our learning and teaches respect...but has it enhanced our learning? Has it done more than motivate and engage us? Is "playing the whole game" important to student achievement?

One of our school goals is writing. We are using school wide writes to assess student progress in this area. Our first write was in October. We had another in January and will write again in term three. Since October, we have blogged extensively, created ebooks, and are about to embark on writing and producing movies as part of our study on First Nations legends.  I am looking for validation that the time spent daily on blogging and creating books was time well invested prior to proceeding with new unit plans. I reviewed our writing progress using the two writing samples and this is what I learned.

Progress:

• Students are writing more - especially my lower students. In October student writing ranged from several sentences to a page in length. In January, most were writing three to four pages.  
• Their writing is more fluent. They are more focused and have a better sense of what they are trying to accomplish, or what their story is about.  Now they have a beginning or starting point and a sense of direction while they write. They focus on the story and follow a logical path from introduction to end, with less repetition and are not adding irrelevant information.
• They are less focused on "video game" writing. Fewer students are caught up in writing about fighting with little regard to story or character.
• They are starting to add their own "voice" and making an effort to engage the reader rather than simply listing a series of events.
• They are starting to use conversation, vary their sentence structure, and more detail to explain and add interest.


Areas needing focused support. Now that we are writing more we will focus more on editing.

• Sentence structure. Although they are writing more and trying out new ways to engage the reader, many still have run on and incomplete sentences. They need to work on editing their writing to add the punctuation after they get their ideas down.  As we write our legends we will work on peer editing. Scripting their legends for their videos will help with conversation and focus them on setting and character development.
• Organization - We have not yet spent time on paragraphs as our writing was too brief. Now that we are becoming more fluent we can organize our writing into paragraphs. We will work on this through a research project, and in our daily blogging. We will use subtopics to research owls and to separate scenes for their movies.
• purpose - As we  continue to work on our blogs and use our sites we will focus on the reasons we are writing or presenting. We will work on combining information, sorting out the relevant, and ensuring that what we write is important to our purpose. We will continue to work on commenting and discussing other blogs with each other.



Conclusions:

Overall, I was very impressed with the progress we have made. I think that blogging has given students both opportunity and a purpose to write (to play the whole game). This has resulted  in increased confidence and direction. They enjoy writing now and often add more as they blog. We always write rough drafts in our journals first and then move online and I think this has made students more willing to edit and add "more" as they write. Having time to re-read their drafts as they blog gives them the opportunity to enhance their writing.  Having their own sites and blogs gives them the audience and purpose to enjoy writing. They often ask to add more or write extra blogs. They are choosing to write from home now and to add extra blogs if they are finished early.

At our last diner series we talked about giving students authentic work to inspire and motivate them. For us it is our blogs. There is a sense of purpose during class time and students are acquiring a sense of independence. They work at their own rate now. This provides the opportunity to individualize projects to fit student abilities.   They use the iPads to upload their artwork and help each other when problems arise. 

As we research and making movies I expect we will develop an even deeper understanding of story and our voices will become stronger. This was my experience last year and I am confident we are on track to do so again this year. Students will have another choice in how to present their writing  and become better at collaborators. 

As I look at these results with an eye on the new draft competencies from the BCEDPLAN I feel that we are headed in the right direction.
  • Communication
  • Critical thinking
  • Creative thinking and innovation
  • Personal responsibility and well being
  • Social responsibility

Playing the whole game has promoted social responsibility in class. It has helped students to self-regulate as they become responsible for their own work, and for their part in group projects. During blog time they are often all in different stages of publishing and this required them to take charge of their time and work independently. Some will be drafting while others are illustrating or working online. Students need to rely on each other for technical support and often work at home. They move from one task to the next and are comfortable working together to accomplish tasks. They have learned to appreciate the strengths of classmates, ask each other for support, and provide the same to others.

My next quest is to find new ways to assess, self assess, and peer assess student work. Langwiches blog discusses this and offers an assessment rubric for blogs. This will be a starting point for me to begin creating class rubrics with students. 


Assessment in the Modern Classroom: Part Three- Blog Writing




Thursday, January 24, 2013

Just The Facts

 Multiplication Time

 Every year it is a struggle to get my students to master their times tables. We listen to music, have timetable drills, play times table games and I assign them for homework. I've tried it all. Last year I tried something new. I had the class create their own times table raps and for the first time virtually all my students learned their tables.

This year we are working to make times tables ebooks with voice over fact "raps".  It is a time consuming project but if the students learn these facts  it will be time well spent, as very few of my class know them.
 


The assignment:

1. With a partner create a rap for the 6 times table.

Example:
6 and 4
are on the floor.
6 times 4
equal twenty-four.

I



2. t took a while to get the students rhyming the second line with the last. They automatically wanted to rhyme it with the first instead. They struggled with a few that were harder to rhyme but eventually they succeeded.




Use the storyboard sheet provided to re-write out the verses and then create pictures to go with them.
 3. Create the illustrations and then take pictures of them with the iPad camera and upload them to Dropbox






 4. Use Book Creator and the iPad to create a digital 6 times table rap by placing the illustration in, and adding a voice over. Some students may choose to add a text box too.



 Timeline:

4 to 5 days per times table fact:

Day 1: create the rap
Day 2: make the storyboard and start the illustrations
Day 3: finish Illustrations
Day 4: create book and voice overs.


We will do the 6, 7, 8, and 9 times table facts.  





Sunday, February 5, 2012

Problem Solving Is A Team Sport

Amazing

My students set out to make videos of their last novel. They worked in groups of four and created scripts, backgrounds and characters. They use MyStopAction and iPads to create the stop motion animation and then used iMovie to add the voice overs.

They sprang into action and worked as teams to solve all the problems they came across such as:

• how to set up the iPad so it stayed still without a tripod
• how to get an extra light source (a student's iPhone)
• what to do if the video footage was shorter than the voice-over for a scene
• How to crop and zoom in in iMovie
• how to get the video from the iPad to the iBook using Dropbox








They all got along and all worked together with amazing results.